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How Elden Ring Weapon Scaling and Attack Rating Work

Understand Elden Ring weapon scaling — how S/A/B/C/D/E grade letters translate to damage, how attribute investments affect AR, and how to maximize damage for your build.

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What Is Weapon Scaling in Elden Ring?

Every weapon in Elden Ring has a base attack rating (AR) and scaling coefficients that multiply additional damage based on your character attributes. Weapons scale with combinations of Strength, Dexterity, Intelligence, Faith, and Arcane.

Total AR = Base AR + (Strength Scaling) + (Dexterity Scaling) + (Intelligence/Faith/Arcane Scaling)

Scaling Grade Letters

GradeApproximate Scaling Coefficient
S1.25–1.40+
A0.90–1.25
B0.70–0.90
C0.50–0.70
D0.25–0.50
E0.10–0.25

Example: A weapon with base AR 100 and Strength scaling B (coefficient ~0.80): - At 40 Strength: Added AR = 100 × 0.80 × (some multiplier based on 40 Str) ≈ 80+ additional AR

The exact added AR uses a lookup table for each stat value — it's not linear; scaling gains diminish at higher attribute levels.

Soft Caps: Where Scaling Slows

Every attribute has soft caps — breakpoints where additional investment yields diminishing returns:

AttributePrimary Soft CapSecondary Soft CapHard Cap
Strength205099
Dexterity205099
Intelligence2050, 6099
Faith2050, 6099
Arcane2040, 6099
Vigor406099

Practical rule: Invest in the primary stat your weapon scales best with, stopping at 50–60 depending on the weapon. Past 60, AR gains per level drop significantly.

Two-Handing Strength

Two-handing a weapon multiplies your Strength by 1.5 for scaling purposes only: - 50 Strength two-handed = 75 Strength effective for scaling

This allows you to reach 66 effective Strength with only 44 points invested — significant for heavy two-handed builds.

Choosing the Right Weapon for Your Build

BuildBest ScalingRecommended Weapons
Pure StrengthStr S-A scalingGreatsword, Giant-Crusher, Grafted Blade
Pure DexterityDex S-A scalingUchigatana, Bloodhound Claw, Nagakiba
Faith meleeFth A-SGolden Order Greatsword, Blasphemous Blade
Intelligence casterInt SMoonveil, Glintstone Kris, Dark Moon GS
Arcane bleedArc SRivers of Blood, Mohgwyn Sacred Spear

Attack Power vs. Damage Output

Attack Rating (AR) is your weapon's theoretical maximum damage. Actual damage also depends on: - Enemy defense: Subtracted from AR based on weapon type - Damage type: Physical, magic, fire, lightning, holy - Enemy resistances: Some enemies are highly resistant to specific damage types - Weapon art (Ash of War): Can dramatically increase burst damage

For boss fights, the meta often prioritizes elemental damage types that specific bosses are weak to — even at slightly lower AR than a maxed physical weapon.

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Frequently Asked Questions

What does weapon scaling grade mean in Elden Ring?
Scaling grades (S, A, B, C, D, E) indicate how strongly your weapon's damage scales with a specific attribute. S is the strongest multiplier; E is negligible. A weapon with Strength S scaling gains significantly more AR from each point of Strength than a weapon with Strength D scaling.
What is the soft cap for Strength in Elden Ring?
Strength has soft caps at 20 and 50. The biggest gains per level occur from 1 to 20, then moderate gains from 20 to 50. After 50, each additional Strength point provides very small AR increases. Most pure Strength builds stop at 50 (or 66 for two-handed builds via the 1.5× multiplier).
How does two-handing affect weapon damage in Elden Ring?
Two-handing multiplies your Strength by 1.5 for scaling calculations. With 44 Strength, two-handing gives you 66 effective Strength — the equivalent of investing 22 additional stat points. This is especially valuable for heavy weapons that have high Strength scaling (A or S grade).
How do I maximize my weapon's attack rating?
1. Upgrade to +25 (standard) or +10 (somber). 2. Invest in the primary scaling attribute to its soft cap (typically 50). 3. Apply the correct Ash of War that buffs the scaling attribute your build uses. 4. Use Physick flask or buffs that increase damage type (sacred tears, greases). 5. Match damage type to enemy weakness.

Last updated 7/28/2026