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OSRS Hunter Calculator

Plan an Old School RuneScape Hunter goal from exact XP thresholds and editable capture assumptions. Enter XP per successful catch, success rate, attempt speed, cost, and expected loot value to estimate the work required.

Attempts Needed
162,932 attempts
Successful Catches Needed
130,345 catches
Expected Failures
32,587 attempts
XP Remaining
13,034,431 XP
Estimated Hours
271.55 hours
Estimated Cost
$0
Expected Loot Value
$0
Net Expected Value
$0

Hunter XP Progress

A live comparison of current XP, XP remaining, and target XP for the selected OSRS Hunter goal.

Current XP and XP remaining are shown on the same scale as the selected target XP.

View full diagram →

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The main result is attempts needed. The breakdown shows successful catches, expected failures, XP remaining, time, total cost, loot value, and net expected value.

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How to Use This Calculator

Select current and target Hunter levels. Enter XP per successful catch, expected success rate, attempts per hour, cost per attempt, and loot value per successful catch. Use averages appropriate for your level, equipment, location, and chosen Hunter activity.

Formula & Methodology

Successful catches needed equal XP remaining divided by XP per catch and rounded up. Attempts needed equal successful catches divided by success rate and rounded up. Expected failures equal attempts minus successful catches. Time divides attempts by attempts per hour. Total cost uses attempts, while gross loot value uses successful catches.

How the OSRS Hunter Calculator Works

See the calculation flow used by the OSRS Hunter Calculator.

Flow diagram explaining how the OSRS Hunter Calculator converts user inputs into its main results.
The calculator keeps rates, prices, averages, and probability assumptions visible instead of hiding them.

View full diagram →

Source: OSRS Wiki

Hunter success-rate example

If you need 2,000 successful catches and estimate an 80% success rate, the calculator estimates 2,500 attempts and 500 expected failures before adding time and value assumptions.

Success rates and action speeds depend on level, creature, trap type, location, competition, equipment, bait, pathing, resets, and activity-specific mechanics. The calculator does not automatically model rumours, birdhouses, implings, Herbiboar, drift nets, or live market prices.

Hunter outcomes and achievable rates can vary. Verify the current method and use a sustainable long-run success rate for your setup.

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Frequently Asked Questions

How does the OSRS Hunter Calculator work?
It uses the values you enter and exposes the intermediate calculations so you can see how the Hunter estimate is produced.
Does it use live Grand Exchange prices?
No. Where prices matter, enter current values manually so the assumptions remain visible and easy to update.
Can actual results differ?
Yes. Rates, random outcomes, prices, route efficiency, account unlocks, and game updates can change real results.
Can I use different methods or assumptions?
Yes. Replace the example defaults with values for the exact activity, gear, route, or method you plan to use.
Are the results guaranteed?
No. The arithmetic follows the displayed formulas, but any estimate that depends on averages, probability, prices, or player execution can differ in practice.

Published 8/17/2026