Mining XP Progress
A live comparison of current XP, XP remaining, and target XP for the selected OSRS Mining goal.
Plan an Old School RuneScape Mining goal with exact XP thresholds and an editable success-rate model. Enter XP per successful gather, expected success rate, attempts per hour, ore value, and consumable cost.
A live comparison of current XP, XP remaining, and target XP for the selected OSRS Mining goal.
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The main result is successful Mining gathers needed. Supporting outputs show expected attempts, failed attempts, XP remaining, estimated time, resource value, costs, net value, and value per XP.
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Select current and target Mining levels. Enter XP per successful gather, your expected success rate, attempts per hour, value per successful ore or resource, and any consumable cost per attempt. Use a rate observed or verified for the exact rock and setup.
Successful gathers needed equal XP remaining divided by XP per success and rounded up. Expected attempts equal successful gathers divided by success rate and rounded up. Expected failed attempts are attempts minus successes. Time divides attempts by attempts per hour. Gross resource value multiplies successes by value per success. Gross cost multiplies attempts by cost per attempt. Net value is resource value minus cost.
See how the calculator converts a Mining level goal into remaining XP, required actions, and planning outputs.
Source: OSRS Wiki
If you need 10,000 successful ore gathers and expect an 80% success rate, the calculator estimates 12,500 attempts before applying your attempts-per-hour rate.
Mining success rates depend on rock, Mining level, pickaxe, boosts, location, depletion mechanics, tick manipulation, special activities, and updates. The calculator does not fetch live prices or automatically derive success chance. Enter a realistic average for your exact method.
Use current game mechanics and prices. Actual attempts, depletion, XP rates, and profit can differ from long-run estimates.
Published 8/17/2026