OSRS DPS Calculator
Enter your effective combat setup manually to estimate Old School RuneScape damage per second. The calculator follows the OSRS Wiki melee and ranged DPS pipeline: effective levels, attack roll, monster defence roll, hit chance, max hit, average damage per attack, and attack speed in ticks.
- Effective Offensive Level
- 86
- Effective Damage Level
- 86
- Maximum Hit
- 22 damage
- Attack Roll
- 14,104
- Defence Roll
- 12,426
- Hit Chance
- 55.94%
- Average Damage Per Attack
- 6.178 damage
- Attack Interval
- 2.4 seconds
- Attacks Per Second
- 0.417 attacks/sec
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Expected DPS is the average damage per attack divided by the attack interval in seconds. The breakdown shows the effective levels, rolls, hit chance, max hit, and timing so the result can be audited.
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Source and Scope
This calculator is based on the OSRS Wiki melee and ranged DPS pages, the Maximum ranged hit page, and the Game tick page. It uses the base manual formulas rather than an equipment database.
Manual Melee Setup
Use Attack as the offensive level and Strength as the damage level. The equipment attack bonus should be the style you are using: stab, slash, or crush. The equipment strength bonus is the melee strength value from the equipment stats panel.
Manual Ranged Setup
Use Ranged as both the offensive and damage level. Ranged attack prayer and ranged strength prayer can differ, especially with Rigour. Use the target's ranged defence bonus and adjust the attack speed if you are using rapid style.
Multipliers
Leave gear multipliers at 1 unless you are manually applying a known modifier such as void, slayer helm, salve, wilderness weapon bonuses, or a target-specific effect. Some modifiers stack in special ways, so verify the exact setup before entering them.
Why Magic Is Not Included
Magic DPS depends on spell base max hit, magic damage bonuses, powered staff rules, elemental weaknesses, and additional item-specific effects. This calculator does not claim full OSRS Wiki DPS parity and intentionally limits itself to manual melee and ranged calculations.
How to Use This Calculator
For melee, use Attack for the offensive level and Strength for the damage level. For ranged, use Ranged for both levels, with the ranged attack prayer multiplier for accuracy and ranged strength prayer multiplier for max hit. Enter the relevant equipment attack bonus, strength or ranged strength bonus, target defence stats, and weapon speed in ticks.
Formula & Methodology
The calculator uses the OSRS Wiki formulas for melee and ranged manual DPS. Effective levels are floor((floor((level + boost) * prayer multiplier) + style bonus + 8) * void multiplier). Attack roll is floor(effective offensive level * (equipment attack bonus + 64) * accuracy gear multiplier). Monster defence roll is (target defence level + 9) * (target style defence bonus + 64). If attack roll is greater than defence roll, hit chance is 1 - (defence roll + 2) / (2 * (attack roll + 1)); otherwise it is attack roll / (2 * (defence roll + 1)). Max hit is floor(floor(0.5 + effective damage level * (strength or ranged strength bonus + 64) / 640) * damage gear multiplier). Average damage per attack is hit chance * (max hit / 2 + 1 / (max hit + 1)), with zero max hit treated as zero expected damage. DPS divides average damage per attack by attack speed ticks * 0.6 seconds.
Melee example
A 75 Attack, 75 Strength melee setup with +3 offensive and damage style bonuses, +100 attack bonus, +100 strength bonus, a target with 100 Defence and +50 style defence, and a 4-tick weapon produces approximately 2.57 DPS.
This is a manual-mode calculator. It does not fetch equipment, monster, spell, special attack, Twisted bow, enchanted bolt, multicombat, poison, recoil, thrall, overkill, or phase-specific data automatically. Enter gear, style, void, slayer, salve, and target-specific multipliers manually when they apply. Magic DPS is intentionally not automated here because magic max-hit and accuracy rules have additional spell and equipment branches.
Old School RuneScape mechanics can change. Verify unusual weapons, special attacks, and boss-specific modifiers against the OSRS Wiki or in-game testing before making high-cost gear decisions.
Related Calculators
- OSRS Combat CalculatorCalculate your Old School RuneScape combat level from your Attack, Strength, Defence, Hitpoints, Ranged, Magic, and Prayer levels.
- OSRS Combat Level CalculatorCalculate OSRS combat level from Attack, Strength, Defence, Hitpoints, Prayer, Ranged, and Magic.
- OSRS Max Hit CalculatorCalculate a manual melee or ranged maximum hit from level, boost, prayer, style, void, equipment bonus, and damage multipliers.
- OSRS Prayer CalculatorCalculate Prayer XP remaining, XP per offering, expected offerings, supply cost, GP per XP, and training time.
- OSRS ToA Loot CalculatorCalculate cumulative ToA purple chance, expected unique chests, target-item chance, expected value, raids required, and GP per hour.
- OSRS Dry CalculatorCalculate your probability of still being dry (or having received a drop) at any Old School RuneScape drop rate and kill count.
Related Guides
- How ROTMG DPS Is CalculatedLearn how weapon damage, ATK, defense, shots, attack rate, accuracy and buffs combine in ROTMG DPS.
- How OSRS DPS Is Calculated: Attack Bonus, Strength, and PrayerUnderstand how OSRS damage per second is calculated from attack speed, accuracy, max hit, and prayer bonuses. Covers the effective level, roll, and hit damage formulas.
- OSRS Accuracy and Hit Chance Explained: How to Calculate if You'll HitUnderstand OSRS accuracy and hit chance calculation. Learn how attacker and defender rolls determine whether your attack lands, and how equipment bonuses and prayer affect accuracy.
- OSRS Attack Speed and Game Ticks: How Tick-Based Combat WorksUnderstand OSRS game ticks and attack speed. Every action in OSRS happens in 0.6-second tick intervals, and weapon speed determines how many ticks between attacks.
- OSRS Combat Level Formula: How Your Combat Level Is CalculatedCalculate your OSRS combat level from your stats. Covers the combat level formula for melee, ranged, and magic combat styles, and how Prayer and Hitpoints contribute.
Frequently Asked Questions
- Does this OSRS DPS calculator support melee and ranged?
- Yes. Use Attack and Strength inputs for melee, or use Ranged for both offensive and damage levels when calculating ranged DPS.
- Does it import OSRS equipment or monster stats automatically?
- No. This is manual mode. Enter equipment bonuses, target defence stats, and any known multipliers yourself.
- Why is attack speed entered in ticks?
- Old School RuneScape actions use game ticks. The calculator converts ticks to seconds using 0.6 seconds per tick.
- Does this match the full OSRS Wiki DPS calculator?
- No. It follows the same base melee and ranged formulas, but it does not automate equipment datasets, special attacks, magic, or boss-specific exceptions.
- How do I enter Rigour for ranged?
- Use 1.20 for offensive prayer multiplier and 1.23 for damage prayer multiplier, then enter the correct style and void multipliers for your setup.
Last updated 7/17/2026