OSRS Agility Calculator
Plan an Old School RuneScape Agility goal using exact XP thresholds and manual course assumptions. Enter XP per lap, sustainable laps per hour, expected Marks of Grace per hour, and any reward or supply values.
- XP Remaining
- 13,034,431 XP
- Estimated Hours
- 521.38 hours
- Estimated XP per Hour
- 25,000 XP/hour
- Expected Marks of Grace
- 0 marks
- Expected Mark Value
- $0
- Gross Reward Value
- $0
- Total Cost
- $0
- Net Value
- $0
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The main result is laps or actions needed. The breakdown shows XP remaining, time, XP per hour, expected Marks of Grace, mark value, other rewards, total cost, and net value.
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How to Use This Calculator
Select current and target Agility levels. Enter XP per lap or completed action, laps per hour, expected Marks of Grace per hour, value per mark, other reward value per lap, and cost per lap.
Formula & Methodology
Laps needed equal XP remaining divided by XP per lap and rounded up. Time equals laps divided by laps per hour. XP per hour multiplies XP per lap by laps per hour. Expected Marks of Grace multiply time by marks per hour. Total reward value adds marks value and other reward value. Total cost multiplies laps by cost per lap. Net value subtracts total cost from reward value.
Rooftop-course example
If a course gives 500 XP per lap and you need 1,000,000 XP, the calculator returns 2,000 laps. At 50 laps per hour, the estimate is 40 hours.
The calculator does not automatically select courses, enforce level requirements, model failed obstacles, course completion bonuses, diary boosts, stamina use, Sepulchre floors, loot tables, pyramid tops, shortcuts, marks spawn rules, or exact level-based rates. Enter realistic averages for the selected method.
Agility rates vary by level, course, attention, failures, movement, and game updates. Marks of Grace are probabilistic and actual results can differ.
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Frequently Asked Questions
- How are laps needed calculated?
- The calculator divides XP remaining by XP per lap and rounds the result up.
- Can I estimate Marks of Grace?
- Yes. Enter a realistic average number of marks per hour and the calculator multiplies it by estimated time.
- Does it choose the best Agility course?
- No. You provide the course-specific XP and lap rate.
- Can I use it for Hallowed Sepulchre?
- Only with manual average XP, actions per hour, costs, and reward values.
- Why can actual time differ?
- Failures, banking, breaks, route execution, attention, and method changes affect real rates.
Last updated 7/17/2026